Server sometimes runs orders of magnitude slower than in developer
I'm running a ruleset on a small 2k x 2k set of image tiles. When I run in developer manually it never takes more than 10 minutes. When I run them on server the times range drom about 10 minutes to up to 6 hours. I've gone back and run many of the hour+ tiles manually and they run in about 10 minutes. Has anyone experienced this?
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